This make assigning attributes easier than previous edition. Note that in SR6 all metatypes start with attribute rating 1 in all attributes (yes, even a Troll start with strength 1).Attribute priority work just like in SR5.And for non-human characters they can also be spend on attributes that have a metatype maximum rating that is higher than 6 (so body, strength and willpower for a dwarf and agility or charisma for an elf etc). For emerged characters they can be spend on Resonance. And for awakened characters they can be spend on Magic. Attribute Adjustment Points can be spend on Edge. In SR6 metatype priority give you Attribute Adjustment Points rather than Special Attribute Points.In 6th edition you can more easy pick a metatype that you feel match your character backstory rather than picking a metatype based on game mechanics.
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